, and when a game’s been around for almost 4 years and numerous people have actually fallen off the wagon, sometimes you just need to shake things up.
Kaplan fasted to chalk meta changes up to gamer feedback, which makes sense, given that players have never, ever, ever liked a meta– other than, naturally, the one that came prior to whichever one is currently in style. It’s worth noting, nevertheless, that Kaplan is singing an extremely different tune on this subject than he utilized to. a long-running pattern of balance modifications that prefer a vocal, competitive minority over the larger audience Overwatch initially attempted to bring in through messaging around ease of access and mechanics that surpassed conventional FPS fare. Maybe if the meta is changing weekly, individuals will not have time to get mad? If absolutely nothing else, this assures to be interesting
By this point, I would imagine that Overwatch director Jeff Kaplan is sick of talking about the meta. The meta over-prioritizes certain heroes, state some individuals. Hero swimming pools, said Kaplan, will function like map pools, but, you know, for heroes.”The heroes will be randomly chosen from a group of qualified heroes based on play-rate data from the previous 2 weeks of Overwatch League matches– only heroes that are being played frequently can be pulled from the next hero swimming pool,” wrote Blizzard. Kaplan was quick to chalk meta changes up to player feedback, which makes sense, offered that players have never, ever, ever liked a meta– except, of course, the one that came prior to whichever one is presently in style.
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